Gamification and Application Features for Collaborative Environments

Author(s)
Gabriele Kotsis, Alexander Paschinger, Christine Strauss
Abstract

Gamification has been adopted for various environments by applying design elements typically used within games onto a non-gaming context. In this paper we introduce a detailed concept for collaborative, team-oriented work that utilizes positive effects of gamification from a practical perspective. The integration of selected gamification features enhances functionality and usability of tools and collaborative applications. From detailed concept and implemented prototype, we demonstrate selected features, where gamification has been implemented to support interaction among team-members and improve overall team-productivity within collaborative, communicative and cooperating environments.

Organisation(s)
Department of Marketing and International Business
External organisation(s)
Johannes Kepler Universität Linz
Pages
1-12
No. of pages
12
Publication date
2021
Peer reviewed
Yes
Austrian Fields of Science 2012
102029 Practical computer science
Keywords
ASJC Scopus subject areas
Theoretical Computer Science, Computer Science(all)
Portal url
https://ucris.univie.ac.at/portal/en/publications/gamification-and-application-features-for-collaborative-environments(0fe353b5-9dee-4ac6-b50e-96a5ffe8d942).html