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Showing entries 10 - 12 out of 553
Domuța, A. D., Libal, O., & Strauss, C. (2024). Health and Fitness Apps: An Analysis of Gamification Elements in Austria. In N. Shakhovska, M. Kovac, I. Izonin, & S. Chretien (Eds.), IDDM 2023 Informatics & Data-Driven Medicine 2023 (Vol. 3609, pp. 103-114). CEUR-WS.org. https://ceur-ws.org/Vol-3609/paper9.pdf
Domuța, A. D., & Strauss, C. (2024). Mobile Banking Behaviour of Austrians and Romanians – The Role of Espoused Cultural Values. In P. Zhezhnych, O. Markovets, & A. Petrushka (Eds.), SCIA 2023 Social Communication and Information Activity in Digital Humanities 2023 Proceedings of the 2nd International Workshop on Social Communication and Information Activity in Digital Humanities (SCIA 2023) (Vol. 3608, pp. 140-154). CEUR-WS.org. CEUR Workshop Proceedings Vol. 3608 https://ceur-ws.org/Vol-3608/paper10.pdf
Garaus, C., Garaus, M., & Wagner, U. (2024). Getting Users Involved in Idea Crowdsourcing Initiatives: An Experimental Approach to Stimulate Intrinsic Motivation and Intention to Submit. IEEE Transactions on Engineering Management, 71, 3700-3711. https://doi.org/10.1109/TEM.2024.3352430
Showing entries 10 - 12 out of 553