How Can Digital Games Recommender Systems Improve for Their Content Creators
- Author(s)
- Marta Kholodylo, Christine Strauss
- Abstract
Electronic recommender systems serve as a vital component in digital distribution channels in the video games industry. They have allowed the small independent game developers to reach out to their customers directly, bypassing the publishing companies, and help to decrease the game production costs. However, as they are a relatively new tool, they do not meet all the needs of their content creators yet. This paper aims at analysing the electronic recommender systems from the independent developers’ point of view. It is based on a qualitative study, which consists of semi-structured expert interviews with game developers from various countries. The results of this study could be useful to intermediaries such as electronic recommender systems operators, who aim to improve their services for the content creators, as well as the independent game developers, who are looking to improve their business models.
- Organisation(s)
- Department of Marketing and International Business
- Pages
- 34-39
- No. of pages
- 6
- DOI
- https://doi.org/10.1145/3487664.3487670
- Publication date
- 2021
- Peer reviewed
- Yes
- Austrian Fields of Science 2012
- 102013 Human-computer interaction, 102022 Software development, 502007 E-commerce, 502050 Business informatics
- Keywords
- ASJC Scopus subject areas
- Human-Computer Interaction, Computer Networks and Communications, Computer Vision and Pattern Recognition, Software
- Portal url
- https://ucrisportal.univie.ac.at/en/publications/04132e73-a24c-4144-87f3-f6751b9d4f81